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Reviewed skills for Claude, Codex, Gemini, Cursor and OpenCode. Read every file before you install.

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Recently updatedpage 9

ultragoalhuytieuv1.0.0

Run a large, multi-session goal (e.g. shipping a whole side product) through the full V-model closed loop, one phase at a time, with cross-session state and a final north-star acceptance gate. Ultragoals never downgrade the lane: every phase runs CP-1→CP-6 with adversarial verification. Opt-in: invoke with /ultragoal or by calling something a long-running goal. Ordinary work does not run this.

3.9 KB
closed-loophuytieuv1.0.0

Run one task through the V-model verification loop: CP-2 plan → CP-3 build → CP-3v component verify → CP-4 integration verify (full lane) → CP-5 acceptance. The worker never grades its own homework; evidence rows trace back to AC-n. Opt-in: invoke with /closed-loop or by asking for the closed loop, proper verification, or an evidence trail. Ordinary work does not run this.

5.4 KB
weekly-checkinhuytieuv1.0.0

Cross-domain pattern analysis and strategic reflection for weekly review

458 B
voice-baselinehuytieuv1.0.0

Measure your own writing corpus for the words and sentence shapes you over-use, so an agent writing in your voice stops amplifying your tics into a style. Produces a counted baseline file and checks any new draft against it. Use when an agent's drafts start sounding like a caricature of you, before publishing anything written in your voice, or every ten new pieces to re-measure.

602 B
url-dumphuytieuv1.0.0

Quick capture URLs with automatic content extraction, insights, and categorization into knowledge booklets

466 B
update-knowledge-basehuytieuv1.0.0

Maintain and update product knowledge base from releases, features, and project changes with optional wiki sync

499 B
update-coghuytieuv1.0.0

Check for and apply upstream COG framework updates (skills, docs, scripts) without touching personal content

473 B
team-briefhuytieuv1.0.0

Generate daily team intelligence brief by cross-referencing GitHub, Linear, Slack, PostHog, meetings, and braindumps with two-way Linear sync-back

496 B
scouthuytieuv1.0.0

Evaluate URLs and tools — check vault coverage, assess relevance, recommend save or skip

449 B
release-videohuytieuv1.0.0

Turn a product release (the list of shipped items plus real screen recordings) into a motion recap video and one explained demo per feature, with sound effects tied to on-screen motion and a composed music bed. Use when asked for a release video, a changelog video, a feature recap reel, or demo clips for release notes and docs.

575 B
publish-to-confluencehuytieuv1.0.0

Publish any markdown file from the vault to Confluence with format conversion and approval gate

490 B
product-ui-tastehuytieuv1.0.0

Anti-slop skill for PRODUCT UI - dashboards, data tables, forms, multi-step flows, settings, list/detail, app shells. The agent reads the surface, budgets the frame first, and ships dense interfaces that are correct at every edge case (overflow, long labels, empty/error/loading states, i18n expansion, keyboard/a11y). House-system-first; maps to Carbon/Polaris/Atlaskit/Fluent/Primer/Material3/Radix-shadcn/Ant. The counterpart to taste-skill, which owns landing/portfolio/marketing.

714 B
no-ai-slophuytieuv1.0.0

Edit drafts into sharper, more human writing while preserving the writer's personal voice, or detect AI-slop patterns without rewriting. Use when the user wants a draft clearer, more direct, more opinionated, or less AI-sounding, or asks whether writing reads as AI.

548 B
museum-arthuytieuv1.0.0

Source authentic, high-res PUBLIC-DOMAIN artwork from museum open-access APIs (Met, Cleveland, SMK, Rijksmuseum, NGA, Art Institute of Chicago, Getty, Smithsonian) instead of AI-generated or generic-stock imagery. The default move whenever a visual needs an aesthetic, credible image (blog heroes, decks, social cards, essay/spec figures). Verified keyless recipes + licensing rules inside.

649 B
memory-hygienehuytieuv1.0.0

Periodic trust sweep of persistent memory and durable knowledge notes - re-verifies environment-dependent claims against the live environment, stamps last_verified + confidence, and proposes archiving drifted entries

535 B
meeting-transcripthuytieuv1.0.0

Process meeting recordings and notes into structured decisions, action items, and team dynamics with intelligent noise filtering

499 B
knowledge-consolidationhuytieuv1.0.0

Build frameworks from scattered insights across all braindumps and notes

485 B
harvesthuytieuv1.0.0

Capture durable session learnings, stage for human promotion to 05-knowledge/lizard, and propose skill/CLAUDE.md patches. Triggered by /harvest, SessionEnd hook staging, or nightly enhance. Never writes durable knowledge without your approval.

542 B
generate-release-noteshuytieuv1.0.0

Generate categorized release notes from any source (GitHub, Linear, Jira, or manual input) with optional publishing

508 B
generate-prdhuytieuv1.0.0

Generate product requirements documents with optional publishing to Confluence or other wiki platforms

474 B
export-open-issueshuytieuv1.0.0

Audit and export open issues from any project tracker with summary analysis and vault archival

479 B
data-formshuytieuv1.0.0

Pick the right way to represent a dataset so a reader gets the finding in three seconds — a catalog of 20+ chart and diagram forms with when-to-use and failure modes, plus the encoding decisions that make any of them readable (takeaway headline, direct labels, kill the axis, highlight-and-mute, show the caveat). Style-agnostic — use with whatever palette or design system the destination already has. Use when charting survey results, benchmark data, usage metrics, or research findings for a post, brief, deck, or report, and whenever the default bar chart feels like it's burying the point.

727 B
daily-journalhuytieuv1.0.0

A passive daily work journal that Claude keeps FOR you so you never have to write it yourself. Append short entries after meaningful work (what was done, what you focused on, artifacts touched) to 01-daily/journal/YYYY-MM-DD.md. Run a guided reflection at night or in the morning. Use when you run /daily-journal, say "log this to my journal", "add to today's journal", "reflect on today/yesterday", or when finishing a meaningful chunk of work in any session.

665 B
create-user-storyhuytieuv1.0.0

Create user stories with duplicate checking across any project tracker (Linear, GitHub Issues, Jira)

490 B
content-factoryhuytieuv1.0.0

Autonomous content pipeline - scout announcements in your field, triage by trend momentum and personal angle, produce posts/blogs/videos in your voice with ledger-based dedup, hard volume caps, and screenshot-verified publishing

549 B
comprehensive-analysishuytieuv1.0.0

Deep-dive 7-day analysis across all data sources for weekly reviews, board prep, and strategic planning

501 B
braindumphuytieuv1.0.0

Quick capture of raw thoughts with intelligent domain classification and competitive intelligence extraction

⬇ 1464 B
writers-patterncaliber-ai-orgv1.0.0

Add a new platform writer module in src/writers/ that generates and writes agent config files for a supported platform. Each writer exports a function that accepts a config interface, creates directories (rules/, skills/, mcp configs), writes files with proper formatting and frontmatter, and returns string[] of written file paths. Use when adding platform support for a new agent, integrating a new code AI tool, or extending caliber to support new targets. Do NOT use for modifying existing writers, refactoring scoring logic, or changing how writers are invoked.

5.1 KB
setup-calibercaliber-ai-orgv1.0.0

Sets up Caliber for automatic AI agent context sync. Installs pre-commit hooks so CLAUDE.md, Cursor rules, and Copilot instructions update automatically on every commit. Use when Caliber hooks are not yet installed or when the user asks about keeping agent configs in sync.

3.1 KB
scoring-checkscaliber-ai-orgv1.0.0

Add a new deterministic scoring check in src/scoring/checks/ that evaluates config quality. Follows the Check[] return pattern, uses point constants from src/scoring/constants.ts, and integrates via filterChecksForTarget() in src/scoring/index.ts. Use when user says 'add scoring check', 'new check', 'modify scoring criteria', or works in src/scoring/checks/. Do NOT use for display changes or refactoring scoring logic.

4.6 KB
save-learningcaliber-ai-orgv1.0.0

Saves user instructions as persistent learnings for future sessions. Use when the user says 'remember this', 'always do X', 'from now on', 'never do Y', or gives any instruction they want persisted across sessions. Proactively suggest when the user states a preference, convention, or rule they clearly want followed in the future.

1.2 KB
llm-providercaliber-ai-orgv1.0.0

Adds a new LLM provider implementing LLMProvider interface with call() and stream() methods. Integrates with provider factory in src/llm/index.ts, config detection in src/llm/config.ts, and error handling via tracking and recovery. Use when adding a new model backend, integrating a third-party LLM API, or extending LLM platform support. Do NOT use for fixing bugs in existing providers, modifying existing provider behavior, or changing the LLMProvider interface.

3.9 KB
adding-a-commandcaliber-ai-orgv1.0.0

Creates a new CLI command following the Commander.js pattern in src/commands/. Handles command registration in src/cli.ts, telemetry tracking via tracked() wrapper, and option parsing. Use when user says add command, new CLI command, create subcommand, or adds files to src/commands/. Do NOT use for modifying existing commands or fixing bugs in existing commands.

3.0 KB
greploop-appsmichaelshimelesv1.0.0

Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments. Identical to greploop, but triggers reviews by tagging @greptile-apps, which bypasses Greptile's file-count limit on huge PRs that the plain @greptile mention refuses to review. Use when the user wants to fully optimize a large PR/MR/CL against Greptile's code review standards.

8.2 KB
greploopmichaelshimelesv1.0.0

Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments. Triggers Greptile review, fixes all actionable comments, pushes/re-shelves, re-triggers review, and repeats. Use when the user wants to fully optimize a PR/MR/CL against Greptile's code review standards.

7.8 KB
i18nd-kimusonv1.0.0

Use when updating Lingui catalogs or fixing translations

701 B
yosysautonomous-aiv1.0.0

Write synthesisable Verilog-2005 for an iCE40 FPGA and take it to a bitstream — the language subset that synthesises, the testbench shape the pane draws waves from, the iCEBreaker pinout, how to read the utilisation and Fmax report, the mistakes that cost you a day (inferred latches, multi-driven nets, blocking assignments in sequential logic, missing reset), and ready-made UART / PWM / debounce blocks. Use whenever writing, simulating, synthesising or debugging RTL in this workspace.

6.8 KB
typstautonomous-aiv1.0.0

Write documents in Typst — papers, spec sheets, reports, letters, slides — compile them to PDF with the pinned typst binary, read its diagnostics, and keep the pane current. Use for any request that ends in a PDF or a printed page.

1.8 KB
trailofbits-harnessautonomous-aiv1.0.0

Use in every Trail of Bits Skills workspace inside Harness, before any audit skill — the findings.json format the report pane is built from, which Trail of Bits skill serves which audit phase, and how their plugin features (plugin root, named sub-agents, Workflow scripts, fp-check's gates) work when their skills are linked rather than installed as plugins.

2.8 KB
urdfautonomous-aiv1.0.0

URDF robot description authoring and validation. Use when creating, editing, inspecting, validating, or debugging `.urdf` files, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or robot-description artifacts. Use the SRDF skill for MoveIt2 semantic groups and IK/path-planning semantics; use the CAD skill for STEP/STL/3MF/DXF/GLB outputs.

21.1 KB
srdfautonomous-aiv1.0.0

MoveIt2 SRDF authoring, validation, and planning-semantics workflow. Use when creating, editing, inspecting, or validating `.srdf` files, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-paired planning semantics, or SRDF handoff for live review. Use the URDF skill for robot structure, the SDF skill for simulator descriptions, and the cad-viewer skill for rendering and live review links.

14.2 KB
sendcutsendautonomous-aiv1.0.0

Review DXF and STEP/STP uploads for SendCutSend.com orders using its ordering guide, catalog, and specs. Use only for SendCutSend.com preflight reports covering upload readiness, selected material/SKU/thickness/service availability, and service-specific checks for laser cutting, CNC routing, bending, tapping, countersinking, hardware insertion, and finishing.

9.0 KB
sdfautonomous-aiv1.0.0

SDFormat/SDF model and world authoring, validation, and simulator handoff. Use for `.sdf` files, SDFormat XML, models, worlds, links, joints, poses, frames, inertials, visual/collision geometry, mesh URIs, sensors, lights, physics, plugins, includes, Gazebo, static SDF review, or simulator-specific metadata. Do not use for signed-distance-field geometry.

20.6 KB
dxfautonomous-aiv1.0.0

Generate, regenerate, and validate 2D DXF drawings from Python build123d sources. Use for DXF files, `.py` drawing scripts, @dxf models, 2D profiles, outlines, templates, gaskets, panels, flat patterns, laser/plasma/waterjet cut layouts, and 2D drawing exports of CAD geometry.

10.7 KB
cad-viewerautonomous-aiv1.0.0

Start CAD Viewer and return review links for CAD and robot-description files. Use when visually reviewing `.step`, `.stp`, `.glb`, `.stl`, `.3mf`, `.dxf`, `.urdf`, `.srdf`, or `.sdf` files, especially when handed off from CAD, URDF, SRDF, or SDF generation skills.

8.4 KB
cadautonomous-aiv1.0.0

Create, modify, inspect, and validate parametric CAD parts and assemblies authored as cadgen model scripts. Use for natural-language CAD specs, reference images, 2D technical drawings, STEP/STP generation or direct inspection, Python CAD source, source-level joints, selector references, geometry facts, measurements, mating deltas, snapshots, and STL/3MF/native GLB outputs from CAD geometry. Also covers project structure for multi-part CAD work - src/ for model scripts and shared code, format folders (STEP/, DXF/, STL/) for raw outputs, naming, and commit policy for projects with several @step/@dxf model scripts and imported source files; use it when starting a CAD project with more than a couple of models, when asked how to organize CAD code and artifacts, or when growing a flat folder of models into a project.

77.0 KB
strudelautonomous-aiv1.0.0

Write a live-coded track as a Strudel pattern — mini-notation, synths, effects, song structure — and check it with the verdict. Use whenever the workspace holds a .strudel file or the user asks for a beat, a groove, a bassline, a loop, a track, or music in the pane.

5.8 KB
simskillautonomous-aiv1.0.0

Create and inspect simulation projects in the SimSkill Harness workspace, including its local starter and optional upstream integration.

1.2 KB
roundtableautonomous-aiv1.0.0

Run a decision through a panel of coding agents from different vendors — writing the motion, seating the room, the sealed-openings protocol, tagging the claim map, pressing a split, and writing a decision that picks and keeps its dissent. Read before opening a room.

3.1 KB
rdkitautonomous-aiv1.0.0

Build molecules with RDKit — from SMILES or a scaffold, analogues and series (each with its parent), properties (MW, cLogP, TPSA, Lipinski, Veber, QED, alerts), similarity and substructure search, conformer ensembles written as SDF for the pane. Use for any request that ends in a molecule, a property or a chemical series.

5.4 KB
v4-new-featuresautonomous-aiv1.0.0

Use this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features, RenderNode, SpriteGPULayer, CaptureFrame, Gradient game object, Noise game object, new tint modes. For migrating v3 code to v4, see the v3-to-v4-migration skill instead.

7.2 KB
v3-to-v4-migrationautonomous-aiv1.0.0

Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting, removed game objects, and a full migration checklist. Triggers on: migrate, upgrade, v3 to v4, breaking changes, Phaser 3 to 4, migration guide, update from v3.

7.6 KB
tweensautonomous-aiv1.0.0

Use this skill when animating properties over time in Phaser 4. Covers tweens, tween chains, easing functions, stagger, yoyo, repeat, callbacks, number tweens, and the TweenManager. Triggers on: tween, ease, animate, this.tweens.add, tween chain, stagger.

6.2 KB
time-and-timersautonomous-aiv1.0.0

Use this skill when using timers and time-based events in Phaser 4. Covers TimerEvent, delayed calls, looping timers, the Clock plugin, and time scaling. Triggers on: timer, delay, delayedCall, TimerEvent, Clock, time event.

6.1 KB
tilemapsautonomous-aiv1.0.0

Use this skill when working with tilemaps in Phaser 4. Covers loading Tiled JSON maps, creating tilemap layers, tile collision, dynamic tiles, tile properties, and tilemap camera culling. Triggers on: Tilemap, Tiled, tilemap layer, tile collision, tile properties.

6.6 KB
text-and-bitmaptextautonomous-aiv1.0.0

Use this skill when displaying text in Phaser 4. Covers Text game objects, BitmapText, web fonts, text styling, word wrap, alignment, padding, and dynamic text content. Triggers on: Text, BitmapText, this.add.text, font, word wrap, text style.

6.9 KB
sprites-and-imagesautonomous-aiv1.0.0

Use this skill when creating Sprites or Images in Phaser 4. Covers factory methods, texture/frame selection, position, scale, rotation, tint, flip, alpha, origin, depth, and the component mixin system. Triggers on: Sprite, Image, this.add.sprite, this.add.image, texture, setTint, setAlpha.

8.4 KB
scenesautonomous-aiv1.0.0

Use this skill when working with Phaser 4 scenes. Covers scene lifecycle methods, scene transitions, parallel scenes, scene communication, sleeping, pausing, restarting, and the SceneManager. Triggers on: Scene, scene lifecycle, preload, create, update, scene transition, SceneManager.

8.0 KB
scale-and-responsiveautonomous-aiv1.0.0

Use this skill when making a Phaser 4 game responsive or handling display scaling. Covers ScaleManager, scale modes (FIT, RESIZE, EXPAND, ENVELOP), auto-center, fullscreen, and browser resize handling. Triggers on: ScaleManager, responsive, resize, fullscreen, FIT, scale mode.

6.4 KB
render-texturesautonomous-aiv1.0.0

Use this skill when using RenderTexture or DynamicTexture in Phaser 4. Covers drawing game objects to textures, dynamic texture creation, snapshot/screenshot, stamps, and off-screen rendering. Triggers on: RenderTexture, DynamicTexture, snapshot, draw to texture, stamp.

6.1 KB