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dzhng / screenshot-critique

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

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SKILL.md
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Screenshot Critique

Use an unprimed sub-agent as a second set of eyes before accepting visual work.
This is for visual defects, not pixel metrics; pair it with
compare-screenshots when you also need numbers — including on a single shot
with nothing to compare against, whose scene metrics say whether the frame has
any content in it at all.

Workflow

  1. Capture or locate the exact PNGs/GIF frames under review.
  2. Keep native-size evidence and create supplementary 2x-4x crops for every
    key feature, plus the full screenshot. Include complete endpoints and fades;
    recheck crop bounds after geometry changes. Crop selected units, city/town
    stacks, flags/poles,
    shadows, selection rings, labels/icons, roads, terrain features, water, and
    any artifact-prone area. If the complaint is about "too faint", "wrong
    order", or "not in perspective", the crop is mandatory.

  3. Spawn one fresh explorer with fork_context: false; pass only the full
    images, the crops, and a short neutral task. Include the approved reference
    and user requirements when judging fidelity; withhold history, implementation
    details, prior verdicts and the expected answer.

  4. Ask for concrete visible defects with confidence levels. Name likely risk
    categories: unit/prop depth ordering, layering, shadows, selection-marker
    contrast, ground-plane perspective, flag/pole attachment, label style and
    icon readability, blur, scale, lighting, artifacts, missing models, terrain
    feature readability, roads, water, and overall scan readability.

  5. Compare the sub-agent's critique against your own inspection. Treat overlap
    as high-priority evidence. Treat novel high-confidence findings as bugs to
    inspect, not as taste notes to dismiss.

  6. Record actionable findings in the spec, visual report, or next task plan
    before claiming the screenshot is accepted.

Sub-Agent Prompt

Use this shape, replacing the bracketed surface and attaching local images:

Fresh visual critique task. You have no project backstory and should only
inspect the supplied screenshots and crops. First inspect the full screenshot
for context, then inspect each crop at zoomed scale. Look for concrete
visual/layout defects in [surface], especially unit/prop depth ordering,
layering, shadows, selection-marker contrast, ground-plane perspective,
flag/pole attachment, label style/icons, blur, scale, lighting, artifacts,
missing models, terrain feature readability, roads, water, and scan
readability. Do not assume these are correct. Return a concise list of issues
you can see, with confidence and whether the issue is visible in the full image,
the crop, or both.

Spawn config:

  • agent_type: explorer
  • fork_context: false
  • attach screenshots as local_image items
  • omit model overrides unless the user explicitly requests one

Rules

  • Mandatory before "fixed": never declare a user-reported visual bug fixed
    on your own inspection — your eyes are primed by the fix you just made. Run
    the unprimed critique on the candidate shot first; "mild residue" you are
    tempted to wave through is exactly what it exists to catch. (Recorded
    failure: a "fixed" sky that an unprimed agent identified as the terrain
    mesh's underside filling the entire sky region.)

  • Reproduce the reporter's framing. When the user supplied a screenshot,
    the critique must include a capture at that framing (same camera/zoom/spot,
    or as close as reproducible) — a defect that lives at their framing can be
    invisible at yours. Your chosen probe framing is a supplement, never the
    substitute.

  • Prove the change is real before critiquing it. Byte/pixel-diff the
    candidate against the pre-change baseline first: a critique of an unchanged
    image "verifies" a no-op. (Recorded failure: a palette pass that never
    reached the production render path — before/after were byte-identical and
    only the diff caught it.)

  • Hand over the complete capture set, never a curated one. Every state you
    captured, every viewport, desktop and mobile. Choosing which shots to show is
    the same bias the fresh pass exists to remove: you will pick the ones you
    already believe are fine, and the weak state is exactly the one that gets
    left out. If a state is hard to reach by hand, drive it deterministically and
    capture it rather than omitting it.

  • When no sub-agent is available, argue the other side yourself. For each
    feature under judgment, write one sentence making the strongest case that it
    is broken, citing only what is visible in the shot — then decide. Writing the
    case first is what makes it adversarial; deciding first and justifying after
    is the primed inspection this skill exists to replace. Include those
    sentences in the report so the reasoning is reviewable.

  • Never tell the sub-agent the defect you expect it to find.
  • Use the current candidate screenshot, not a stale report or baseline image.
  • Do not rely on full-page report scale for small visual features. Attach
    crops around the exact features a player would read: selected army/city,
    label/icon clusters, flags, shadows, ring edges, road crossings, terrain
    feature patches, water labels, and suspicious debug/artifact regions.

  • If the sub-agent says a crop reveals an issue that is weak or invisible in
    the full shot, treat it as a real usability defect when the player can zoom
    to that scale in-game.

  • For animation, attach a short set of deterministic still frames first; GIFs
    are useful for human review, but still frames make specific defects easier to
    name.

  • A passing headline does not erase a reported small mismatch or uncertainty.
    Resolve it using [Reference Landmarks](../compare-screenshots/references/reference-landmarks.md);
    a second opinion does not replace direct inspection or regression gates.

  • If the sub-agent catches an issue the main agent missed, add that failure mode
    to the relevant feature plan or visual checklist immediately.